> For the complete documentation index, see [llms.txt](https://critters-quest-1.gitbook.io/critters-quest-docs/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://critters-quest-1.gitbook.io/critters-quest-docs/the-gathering/interface/14.-critters-hub/manage-critters/edit-critters.md).

# Edit Critters

<figure><img src="/files/a9eLE6OFcvN0JOQCNBLR" alt=""><figcaption></figcaption></figure>

The **Critter Profile** page gives you a complete overview of an individual Critter’s current stats, attributes, and progression. This is your main inspection screen before advancing to **Level Up** or **Promotion**. Every number, bar, and meter here reflects your Critter’s current power and readiness for future upgrades.

**Base Overview**

Displays your Critter’s ID number, art, and current **Master Edition (M.E.)** status. If marked with the orange M.E. badge, this Critter is capable of **Cloning** and **generating revenue**.

* **$QUEST Balance:** Shows total in-town funds available to this Critter.
* **Level Indicator:** Displays the current level and XP progress bar.
* **HP Meter:** Tracks your Critter’s total and remaining health points.
* **Heal Button:** Instantly restore HP using available resources.
* **CT (Cooldown Time):** Displays recovery or cooldown time between actions.
* **GP (Gathering Power):** Reflects strength and efficiency in gathering activities.

***

**Upgraded Base Attributes**

Each Critter has six primary attributes influencing combat, gathering, and clone performance:

* **ATK (Attack):** Determines base offensive power.
* **DEF (Defense):** Reduces incoming damage.
* **HP (Health):** Increases survivability during tasks and battles.
* **CC (Crit Chance):** Boosts likelihood of landing critical hits.
* **CD (Crit Damage):** Multiplies damage when critical hits occur.
* **CT (Cooldown Time):** Impacts how long your Critter must rest between actions.

Each value shows both **base** and **upgraded** stats, reflecting growth through leveling and equipment bonuses.

***

**Progress & Status**

The **Experience Progress Bar** tracks how close your Critter is to the next level.

* **Current XP:** Listed numerically with percent progress.
* **Status Tag:** Shows if the Critter is *idle*, *gathering*, or *healing*.
* **Star Slots:** Represent overall power rating and rarity. These fill as your Critter is promoted through milestones.

***

#### Tabs

* **Overview:** Displays all stats, experience, and progress data.
* **Equipment:** Manage your Critter’s tools, hats, boots, and accessories for stat bonuses.
* **Tools:** Assign gathering or combat tools that directly affect efficiency and resource yield.


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